ran back into the dark and up shadowed streets. The tall silhouettes of temples loomed on their left, and the voices of gods called from the gloom-filled entrances, urging them to hurry. Or, perhaps, it was the wind that rose mysteriously from nowhere, wailed down the alleyways, and pushed at their backs. The moon floated before them, beckoning.
They reached the granaries and stopped. The rear wall of the Governor's grounds rose up on the opposite side of the street, impossibly high and challenging.
"The west side," Chenaya ordered.
They had planned this carefully. The gates to the palace were barred at night; only a handful of guards bothered to patrol the grounds. No one was admitted at night except with the Prince's permission. But she and Dayme had found away. Another wall rose around the granaries themselves. It was to the west side of this wall that they ran. Dayme* unslung the pack, removed a grapple and rope. Here the wall was lowest and easy to scale. In no time they were atop it, racing along its narrow surface. Gradually, the wall angled upward to reach its highest point above the granary gate opposite the palace wall. Dayme prepared the second grapple.
Hanse had bragged how he had broken into the palace. No man was strong enough to hurl a grapple the height of the palace's wall, he claimed. Probably he was right. But the Street of Plenty which separated the granary and the palace was not as wide as the wall was high. Still, for an ordinary man even that was an impossible throw; but not for one possessed of Dayme's skill and rippling strength.
The night hummed as he whirled the grapple in ever-widening circles. She lay flat to avoid being knocked over the edge. Finally he let fly. Grapple and line sailed outward, disappeared. Then metal scraped on stone. Dayme tugged the line taut.
They had not rehearsed this part, but she trusted her friend Feet wide apart, he braced himself; his muscles bulged, and he nodded. She took hold of the rope, stepped into space. Dayme grunted, but held the line fast. Hand over hand, she made her way to the far wall and over its edge. The line went slack; she could almost see the bums she knew would mark Dayme's hands and forearms. Her bribes had paid off in some respects, at least. Directly below her was a rooftop, the servants' quarters. She gathered the line and let it down on the inside, then slipped along its length. She was inside.
But where were the guards? There was no sign of them. Nothing moved within the grounds that she could see. She dropped to the ground, paused in a crouch, began to move from shadow to shadow.
What now? She hadn't planned beyond this moment. Here and there puddles of pallid light leaked from the windows of the palace. Atop the highest minaret, a pennon flapped hysterically in the wind. Far to her right was the Headman's Gate. On impulse, she ran to check it.
A huge, metal-reinforced bar spanned the gate, sealing it. She frowned, turned away, and tripped. She hit the ground hard; the pommel of her sword gouged into her ribs. With a silent curse, she rolled over and found one of the guards. Wide eyes stared vacantly at the moon from under a helmet rim. His flesh was still warm.
Every dark place was suddenly more menacing. No sign of the killer; nothing moved in the darkness. She felt around the guard's body. No blood, no broken bones, no clue to how he was murdered. She shivered. Sorcery?
A low whistle. Soundlessly, Reyk took his perch on her high-gloved arm. Two more guards lay dead near the Processional Gates. Like the first, there was no trace of a cause. She thought of calling out, of alerting the garrison and the palace residents. Then she remembered the Beysib. One of the dead men was fish-eyed. If the killer heard her shout and made a good escape, if the Beysib found only her with the murdered guardsmen, if they found the grapples by which she broke into the grounds?... Who could blame them for jumping to conclusions?
A sound, metal rasping
Amy Lane
Ruth Clampett
Ron Roy
Erika Ashby
William Brodrick
Kailin Gow
Natasja Hellenthal
Chandra Ryan
Franklin W. Dixon
Faith [fantasy] Lynella