upwards of fifty spells and cantraps. He could recite them from memory—the intricate syllables and pronunciations uttered just so—even the most exacting convolutes, glossolades, and prattelays, with no need of spell books or prompt lists, no reliance on the often fractious, sometimes duplicitous sandestins and daihaks in his employ to whisper embarrassing reminders.
But then, even as years and failing memory had worn those fifty-plus spells down to a zealously guarded twelve, Amberlin had experienced his worst of days.
In the workings of an ancient feud, specifically a longstanding dispute over the ownership of a particularly fine gossawary tree in the Robber Woods, that spiteful parvenu Sarimance the Aspurge had blighted him with Stilfer’s Prolexic Inflect, so that the syllable patterns of every spell Amberlin then uttered, every conjuration that he could still remember, were tweaked, spoiled, and sent awry in some way or other: by a lengthened vowel here, a protracted consonant there, a sudden diaresis shift or interogative. Something once as trivial as renewing the Genial Compliance on Diffin—an utterance of seconds—now required an hour of careful concentration, while only rarely did a spontaneous conjuration prove effective in any way.
What an embarrassment to engage in that trifling exchange with Tralques at the Iron Star Inn that day and then, having invoked his greatest display spell, Aspalin’s Fond Retrieval, being left to explain why he had countered the upstart’s dazzling conjuration of a troupe of performing silver dryads with nothing more than a lowly earthenware teapot reciting bawdy ballads from the Land of the Falling Wall. What an agony to escape the deodand at Wayly Corners, then from his refuge in the tossing heights of a lamplight tree see his Astemic Sunderblast turn an entire hillside into yellow flowers with softly chiming wind-bells. The deodand had either been discouraged by the sheer novelty of the display, or had more likely wandered off out of boredom, but Amberlin had been left to justify to neighbors and curious passers-by why he had preferred to stay aloft swaying in the breeze for four hours instead of simply blasting the creature outright.
The whole affair had given Amberlin a not altogether unwelcome reputation for subtlety, capriciousness, and new-found stoicism. Some even called him, and never entirely in jest, Amberlin the Philosophe, and drew pleasing if somewhat off-handed parallels with his fabulous namesakes, Amberlins I and II, two of the mightiest after Phandaal in all the long history of Grand Motholam. It could have been worse.
But Amberlin knew it was only a matter of time before the spiteful Sarimance, that upstart Tralques, the Anto brothers themselves, or even that wilful mooncalf Diffin brought forth the various bits and pieces they knew and saw how it truly was, and he found himself the laughing-stock of Almery, Ascolais, and beyond, the punch-line of the season’s joke.
Amberlin glanced at the antique chronometer floating above his desk. It was well past time to be on his way. Fortunately, the housekeeping and protection spells for Furness required but a single one-syllable word, and today took merely fifteen subvocalized attempts before luck had it safely in place. Amberlin strode briskly down the path, then, with a single glance up at Diffin gazing at a sun that no longer was, he gripped his staff firmly and set off across the water-meadow to where the remains of Venta-Valu stood in the roseate morning light.
Though Amberlin’s few remaining spells had become ordeals of frustration and dismay, with even a text as fundamental to sound wizardry as Killiclaw’s Primer of Practical Magic hardly worth the trouble of opening, he possessed other adjuncts borrowed, bought or bequeathed to him through a long lifetime that required no utterances at all. If he were reasonably careful, he could still present as someone to be approached with caution and
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