“Are—there?”
“I’m here mom, what were you saying?”
“Sven, this—really important, can—hear me?”
“Yeah, what’s important?”
“Sven, listen—only Virginia —affected, you have—stay away from—”
Static took over the line again.
“Mom? Damn. Can you hear me?”
Some garbled noises came out of the speaker.
“What?” Sven asked.
“You—to stay away from—”
“Mom?”
“—stay away—”
“What?”
“—don’t—”
The line went dead.
Sven picked up the phone and tried to reestablish the connection. After six tries, Ivan whimpered, and Sven gave up.
“We’re gonna die,” Jane said. Her voice was calm.
32
Milt wiped at his mouth and tearing eyes with a trembling, pudgy hand. His stomach contents were on top of the zombie now, obscuring its nasty head fissure and helping to contain the strange, sweet and sour smell emanating from the insides of the dead creature.
Glancing about the disarray at his battle station as he shook the Star Wars chess fragments out of his back, Milt felt a powerful sense of pride filling him. If he was not now standing in the abode of a mighty warrior, there was no such abode.
The shop floor was covered with blood, sweat, Coca-Cola, tears, half-digested Snickers candy bars, raspberry potpourri, non-mint condition themed chess piece fragments, urine, and zombie—although there was hardly any blood involved—all of the aforesaid components chilling by virtue of ice cubes strewn at random, artistic counterpoints throughout the muck. It was a scene worthy of any comic book, and Milt had achieved it in reality, in real-time.
Milt stood up. His right foot sloshed into the main collection of urine in a depression in the carpet, but he paid little attention to the furry slipper that was now soaking up his reprocessed Coca-Cola. Milt found the hilt of his sword and pulled it up out of the filth-covered zombie. The sword must have dislodged when the zombie fell, or maybe I’m getting stronger, Milt told himself, and settled on the latter.
The sword was in desperate need of wiping. When Milt looked at it, he had to fight to suppress a renewed urge to hurl. This wasn’t a day to spend dry heaving. For one thing, he suddenly felt hungry—probably because his stomach was now empty for the first time in who knew how long—and for another, he was bursting to see how far the zombie infestation had gone.
Milt took ginger, dainty steps over the decommissioned zombie and tiptoed to the back of the store, as if the usual slipper-stifled thunderclaps that were Milt’s footfalls might wake the dead zombie in the battle station. The usual thunderclap series was absent today anyway, as Milt’s tip-toeing now went: thunderclap, slosh, thunderclap, slosh, and so on.
Milt almost dropped his sword when he saw what that damned zombie buffoon had done. The back of the store, which served as the entrance to Milt’s underground lair, was in a pitiful state of destruction.
An aisle of priceless, vintage video games on 5.25 inch floppy disks was knocked on its side. The rare disks were everywhere. Milt let out a panicky belch when he took this in—the disks were so priceless, no one had even dared purchase one yet, and now Milt might not be able to save them.
There were Xena: Warrior Princess DVDs strewn all about the floor, mixed in with the floppy disks, and—
“No!” Milt shrieked, and put a pudgy palm to his right temple to steady himself.
The Commodore 64—Milt’s prized Commodore 64—was in shattered ruins all over the floor. The zombie had destroyed one of Milt’s most-cherished possessions. Milt cursed the grotesque, mindless beast. He patted a piece of the Commodore 64 and said, “I am truly sorry that this is how you have met your end. We have shared some magnificent times together, have we not?”
The Commodore 64 didn’t respond.
Milt tried to choke back a sob, looking away from his destroyed friend. As the thunderous sob
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