themselves known if they were to be discovered other than by chance. To do that, they must be looking skyward in order to see the Roc. It had been almost two weeks since the
Jerle Shannara
had deposited the missing company on the shores of that bay to make the journey inland. By now, they might well have given up hope of being found. They might not be looking for help at all. They might not be alive.
It did no good to speculate, of course. He had come with the Rover girl to find whoever still survived, so it was pointless to start throwing up obstacles to their search before they had even begun it. After all, Obsidian had found smaller specks in larger expanses against greater odds. The chances were there; he simply had to make the best of them.
He flew in widening circles for the duration of the sunrise, searching all the while for movement on the ground, for something that looked a little out of place, for anything that would indicate a foreign presence. As he did so, he found himself thinking back on his decision to make this journey and wondering if he would have been better off staying home. It wasnât just that it had turned out so badly; it was that nothing much seemed to have been accomplished for the effort. If it turned out that Walker was dead, then following Kael Elessedilâs map would have been for nothing. Worse, it would have cost lives that could have been spared. Wing Riders were strong believers in letting well enough alone, in living their own lives and not messing in the lives of others. It had taken considerable compromise for him to come on this voyage, and it was taking considerable compromise now for him to stick things out. Common sense said he should turn around and fly home, that the longer he stayed, the shorter the odds grew that he would ever leave. Certainly the Rovers must feel the same way. Rovers and Wing Riders were alike, nomads by choice, mercenaries by profession. Their loyalty and sense of obligation could be bought and paid for, but they never let that get in the way of their common sense.
But he wouldnât leave, of course. He wouldnât abandon those on the ground, no matter the odds, if there was any chance at all that they were still alive. It was just that he couldnât help second-guessing himself, even if it wouldnât make any difference in what he perceived as his commitment to his missing comrades. What if this? What if that? It was the sort of game you played at if you spent enough time alone and in dangerous circumstances. But it was only a game.
The sun crested the horizon, daylight broke across the land, and the ruins stretched away as silent and empty as before. He glanced back to where Rue Meridian flew
Black Moclips
, a solitary figure in the pilot box. She was dangerously tired, and he wasnât sure how much longer she could continue to fly the airship alone. It had been an inspired idea to steal the vessel from the Ilse Witch, but it was going to turn into a liability if she didnât get help fast. He wasnât sure at the moment where that help was going to come from. He would give it if he could, but he knew next to nothing about airships. The best he could do was to pluck her off the deck if things got out of hand.
He caught sight of something odd at the edge of the ruins north, and he swung down for a closer look. He discovered a scattering of bodies, but they were not the bodies of his companions from the
Jerle Shannara
or even the bodies of any people he had ever encountered. These people had burnished skin and red hair, and they were dressed like Gnomes. He had never seen their like, but they had a tribal look to their garb and he assumed they were an indigenous people. How they had come to this sorry end was a mystery, but it looked as if they had been ripped apart by something extraordinarily powerful. Creepers, perhaps.
He flew over the still forms for a few moments more, hoping he would spy something that would help him
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