The Last Guardian
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    Refitting a spell for a new activity was not as simple as changing an incantation here, altering a motion there. It required a deep and precise understanding of how divination worked, of what it revealed and how. When a hand-motion changes, or the type of incense used is deleted, the result is most likely complete failure, where the energies are dissipated harmlessly. Occasionally the energies may go wild and out of control, but usually the only result of a failed spell is a frustrated spellcaster.
    In his studies, Khadgar discovered that if a spell fails in a spectacular fashion, it indicates that the failed spell is very close to the final intended spell. The magics are trying to close the gap, to make things happen, though not always with the results intended by the caster. Of course, sometimes these failed magic-users did not survive the experience.
    During the process, Khadgar was afraid that Medivh would return at any time, wafting back into the library, looking for the well-read epic poem or some other bit of trivia. Would he tell his master what he was trying? And if he did, would Medivh encourage him, or forbid him from trying to find out?
    After five days, Khadgar felt he had the spellmaking complete. The framework remained that of the farseeing, but it was now empowered with a random factor to allow it to reach through and search out the discontinuities that seemed to exist within the tower. These bits of misplaced time would be a little brighter, a little hotter, or simply a little odder than the immediate surroundings, and as such attract the full force of the spell itself.
    The spell, if it functioned, should in addition tune in the vision better. This would collect the sounds at the other end and remove the distortion, concentrating them in the same fashion as an elderly person cupping a hand to the ear to hear better. It would not work for sounds beyond the central location as well, but should clarify what individuals were saying in addition to what the caster was seeing.
    The evening of the fifth day, Khadgar had completed his calculations, the neat rows and orders of power and casting laid out in a simple script. Should something go horribly wrong, at least Medivh would figure out what had happened.
    Medivh, of course, kept a fully equipped pantry of spell components, including a larder of aromatic and thaumaturgic herbs, and a lapidarium of crushed semi-precious stones. Of these Khadgar chose amethyst to lay out his magical circle, in the library itself, crisscrossing it with runes of powered rose quartz. He reviewed the words of power (most of them known to the young mage before he left Dalaran) and worked through the motions (almost all of them original). Dressed in conjuration robes (more for luck than effect), he stepped within the casting circle.
    Khadgar let his mind settle and become calm. This was no quickly-cast battle spell, or some offhand cantrip. Rather this was a deep and powerful spell, one that, if within the Violet Citadel, would set off the warning abjurations of other mages and bring them flying to him.
    He took a deep breath, and began to cast.
    Within his mind, the spell began to form, a warm, hot ball of energy. He could feel it congeal within him, as rainbow ripples moved across the surface. This was the core of the spell, usually quickly dispatched to alter the real world as its caster saw fit.
    Khadgar fitted the sphere with the attributes he desired, to seek out the bits of time that seemed to haunt the tower, sort through them, and bring together a single vision, one that he could witness spread before him. The ideas seemed to sink with the imaginary sphere in his mind, and in return the sphere seemed to hum at a higher pitch, awaiting only release and direction.
    “Bring me a vision,” said the young mage. “Bring me a vision of the young Medivh.”
    With the sound of an egg imploding the magic was gone from his mind, seeping into the real world to carry out his bidding.

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