Opening Moves (The Gam3 Book 1)
Rank:
Skill Proficiency:
Skill Rarity:
Machine Communication
F*
???
F
The ability to communicate with synthetic beings.
Skill Name:
Skill Rank:
Skill Proficiency:
Skill Rarity:
Enhanced Reactions
D*
???
C
Allows the user to enter a state of being in which reactions speeds are greatly augmented.
Skill Name:
Skill Rank:
Skill Proficiency:
Skill Rarity:
Sniping (Basic)
G
???
F
The ability to shoot accurately at great ranges.
Skill Name:
Skill Rank:
Skill Proficiency:
Skill Rarity:
Knife Fighting  (Basic)
G*
???
G+
The ability to fight with a short blade.
     
    Eve, what just happened? Alan asked.
    I received a great deal of data and adjusted your interface accordingly, Eve sent.
    Great, could you explain a few things?
    Certainly. There is a great deal of information you should know.
    Okay, first off, what is psionic energy?
    The ability to manipulate physics at will, similar to mana commonly used by mages in games. Unlike mana, psionic energy has been proven to exist and is the energy used by psychics.
    Um, right, so this is basically magic, but in the Game?
    Affirmative.
    Great, how do I learn it?
    Unfortunately, as you should have noted your psionic energy is fairly low. It seems as though the implant which allows me to more fully communicate with you and aid you greatly hinders your ability to wield psionic energy.
    Oh…
    At this point I would like to assure you that I am and will continue to be much more useful than any psionic ability, Eve sent. I would also like to remind you I have saved your life on no fewer than three different occasions.
    Um, right, I would never replace you Eve, I was just thinking it would be cool to shoot fireballs with my mind or bend spoons or something. That explains the MadMerlin’s display aboard the dropship though, he probably has a grasp on some sort of psionic power.
    Yes. It also explains a few other things, such as Ace’s power level and the glowing effects created by Kitana’s sword abilities. As I now have a better understanding of such phenomena I can better counter-act and anticipate such abilities.
    Um great. Okay, another question, what’s with the asterisks by various things on my character windows?
    They imply that the information is circumstantial. Should the Legion of Man learn of your involvement warning everybody about the bomb at the airbase, I doubt they would remain neutral. The Machine Communication, Enhance Reaction and Knife Fighting skills are improved by me through the Computer-Human Enhanced Interface, emphasizing the importance of the implant once more. The G+ denotes that the skill is so common, it shouldn't even be ranked.
    Okay Eve, I get it. I’m not going to replace you. Moving on, do the shield energy and regeneration imply that I should have a shield of some sort?
    Affirmative. The first item that should be purchased next is power armor of some sort. It could increase your chance of surviving an encounter up to tenfold. Almost every player wears power armor which has a built in force field whose energy depletes with each blow it takes. Your earlier supposition about the general uselessness of melee weapons is false, as a melee weapon is capable of dealing much greater damage to shields than most ranged weapons, and the shields greatly help melee weapon users get in range before they are injured.
    Alright, now what’s with the question marks?
    Your resistances and skill proficiencies have been undetermined. At the end of the tutorial a number of your proficiencies and resistances should be calculated by the Administrators, and thus displayed in your ability window.
    Um, right, what were the skill proficiencies again?
    Alan could almost hear a mental sigh from Eve.
    As the Game manual explains, your skill proficiency will range from around two billion to one. Once you improve your skill and it has a proficiency of one, the skill will rank up. As you have most likely noted, some skills are basic skills, which may evolve into intermediate, advanced, and

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