own.”
“Like Sildeyuir,” Nesterin said. The star elf narrowed his eyes, studying the great artifice thoughtfully.
“Like Sildeyuir,” Araevin agreed. “Or Netheril, or Myth Drannor in the dark years leading up to its fall.” He paused to check his bearings, and turned toward a smaller alleyway leading off the large esplanade they had been following. “I don’t think the mages who built this place intended for that to happen. They assumed that they or their descendants would be able to guide and govern the Waymeet’s expansion and function over the centuries. But Aryvandaar fell, and this place was left to govern itself.”
“Now that we’re here, why don’t you just take control of it like you did at Myth Glaurach?” Maresa asked. “Or just destroy it outright?”
Araevin shook his head. “I’m afraid the protections over this mythal are beyond my skill. That’s why I need the entire crystal, so I can gain access to the mythal.”
Jorin stopped suddenly, and knelt to look at something. “Araevin, what do you make of this?” he called.
The mage hurried over to his companion’s side and looked over his shoulder. Near the footing below one of the portals a thick iron spike had been driven into the crystal, leaving a spiderweb of faint cracks that slowly leaked a luminescent blue fluid. Harsh runes and symbols inscribed in the spike glowed an angry red, just visible through the intervening crystal.
“Can you make out what the runes say?” Jorin asked. “No, but I recognize the script. It’s Infernal … the language of the Nine Hells.”
“What do you think its purpose is?”
Araevin studied it for a moment, observing the delicate weave of the ancient elven magic and the bitter intrusion of the hellwrought spike. “I think it’s pinning the portal open. Changing the portal’s natural behavior by transfixing it with a corrupting spell.”
Jorin looked up at him. “Should we remove it?” “Go ahead and try, but be careful.”
The ranger reached out to grasp the head of the spike, but he drew back his hand before he even touched the metal. “It’s hot,” he explained.
He rummaged around in his pack and found a spare cloak to wrap around his hand, and he tried again. The spike didn’t move an inch. Jorin shifted so that he was sitting on the ground, facing the portal, with his feet planted on the footing on each side of the spike, and grasped it with both hands. But still it didn’t move.
Finally he gave up with a grunt of dissatisfaction and said, “It’s anchored in there. We’ll have to chip away the crystal or use magic to get it out.”
“Leave it be,” Araevin told him. “If we succeed in reuniting the crystal, it will not matter.”
They hurried down the narrow avenue for another hundred yards or so, past more of the doorways transfixed with spikes. Then they turned a corner and came to something of a small square or open place amid the white spires. Great bands of iron had been riveted to the foot of one of the sharply soaring buttresses that leaped up into the interwoven spars overhead. As with the smaller spikes, it was also covered in fearsome lettering and glowed cherryred with hellish magic. More of the iron bands were fixed to the crystalline walls and pillars nearby, and the whole area reeked of hot metal.
In the center of the small plaza stood a simple threesided pillar, about fifteen feet tall, likewise clamped within spells scribed on hellwrought iron. Unlike the pearly white of the other crystal spars, it burned a bright blue. Araevin paused, searching the memory imparted by the Nightstar for details about the Waymeet.
“One moment,” he said. “This is a speaking stone. We can speak to the Fhoeldin Durr here.”
His companions exchanged puzzled glances behind him, but Araevin approached the blue pillar and set his hand on it. “Gatekeeper,” he said softly. “Do you hear me?”
Nothing happened for a long moment, but then a dim flicker awoke in
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