by an-other player for the kick, the kicker simply dropped it to the ground and kicked it on the bounce. A dropkick, unlike a punt, was a scoring kick. Its disadvantage was that it was less reliable than a placekick, since the bounce could go wrong; its advantage was that it could be done on extremely short notice. Short enough, perhaps, to surprise the androids, and enable Stile to complete it before getting tackled and buried.
He decided to try it. He took the ball as quarterback, faded back a few yards, then dropped it for the kick. The ball bounded up, and the androids ceased their charge, realizing that this differed from a punt. Stile watched with gratification as the football arced between the goal posts. It was wobbly and skewed but within tolerance. The referee signaled the score: three points. “The drop kick!” The Rifleman exclaimed. “I haven’t seen one of those in years! Magnificent!” He seemed more pleased about it than Stile was.
But now it was Stile’s turn to kick off to the Rifleman. He decided to gamble again. “Do you know the onside kick?” he asked his teammates.
Blank stares were returned. Good—the animals had not been programmed for this nuance. Probably the other team’s androids would not know it either, so could reason-ably be expected to flub it. The Rifleman would know it—but Stile intended to kick the ball away from him. He tried it and it worked. Stile’s team had possession of the football at midfield. “Oh, marvelous!” the Rifleman exclaimed ecstatically.
Back in the huddle. “Number One will field the ball,” Stile told the animals, referring to the Rifleman’s shirt designation. “Charge him, box him in, but do not tackle him. I will tackle him.”
Uncomprehending, the androids agreed.
Stile punted on first down. This time he had the feel of it, and hung the ball up high, giving his players time to get down to it before it landed. The Rifleman, alert to this play, caught the ball himself, calling his own players in around him. Thus the two groups formed in a rough circle, Stile’s animals trying to get past the Rifleman’s animals without actually contacting the Rifleman. Perplexed by this seeming diffidence, the Citizen started to run with the ball. That was when Stile shot between two of his own players, took a tremendous leap, and tackled the Rifleman by the right arm where the football was tucked. He made no bruising body contact, for that would have brought a penalty call, but yanked hard on that arm. As the two twisted to the ground, the ball passed from the Citizen’s grasp to Stile’s. Stile was of course adept at wresting control of objects from others; he had specialized in this maneuver for other types of games. Once again, his team had possession of the ball.
“Lovely,” the Rifleman said, with slightly less enthusiasm than before.
The ball was now just inside the twenty-yard line. Stile drop-kicked another field goal. Now he had six points. And eleven minutes remaining in the game.
He knew he would not get away with another onside kick. The Rifleman would already have alerted his team to that. This time Stile would have to play it straight, and hope to stop the Citizen’s devastating drive. Stile kicked it deep, and it went satisfyingly far before being fielded by a Black android. Stile’s androids were alert to this routine situation, and they brought the carrier down on the twenty-yard line.
Now Stile had to stifle the passing attack. He decided to concentrate on rushing the passer and hoping for an interception. He himself would cover one of the Rifleman’s receivers, while double-covering the other with androids. This seemed to be effective. The Rifleman faded back for his pass, did not like the situation, but did not want to run or get tackled. So he overthrew the ball, voiding any chance for an interception. According to the quaint conventions for this sport, all parties knew exactly what he was doing, and
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