Beyond the Nightmare Gate

Beyond the Nightmare Gate by Joe Dever, Ian Page Page B

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Authors: Joe Dever, Ian Page
Tags: Fiction, Fantasy, Magnamund, Grey Star the Wizard
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is a temple where people meet only at certain times, or a sacred place, which only a select few are allowed to enter.
    If you wish to mount the steps and enter the palace, turn to 208 .
    If you wish to wait for nightfall to attempt to investigate the palace under cover of darkness, turn to 121 .

Beyond the Nightmare Gate
by Joe Dever and Ian Page
    263
    Heart pounding, you spin round, your Staff held in readiness to attack. The lizard bursts into the room. With a look of horror it instantly tries to leave but it is too late. Its own baleful gaze, a gaze which turns others to stone, is reflected on itself. It stops dead in its tracks, a victim of its own fatal power.
    Turn to 250 .

Beyond the Nightmare Gate
by Joe Dever and Ian Page
    264
    Feeling a little apprehensive, you attempt to gauge the height of the tower. It stands at least 30 metres tall: the climb will be arduous and dangerous.
    ‘I'm going to try to climb it,’ you say to Tanith.
    ‘Do you think you can make it?’ She shakes her head doubtfully.
    If you possess a Rope and wish to use it, turn to 217 .
    If you do not have a Rope, turn to 292 .

Beyond the Nightmare Gate
by Joe Dever and Ian Page
    265
    You break the trance and breathe out through clenched teeth. Tanith is confused. She tries to make sense of the visions that you have placed in her mind and the magical compulsion that forces her to fear you. Outside, you hear a voice that sends an icy chill through your body.
    ‘How sad. Tragic. Such a waste of energy on a girl who despises you.’ You rush out of the room to see a hooded figure dressed entirely in black and carrying a long, black staff. Slowly, deliberately, the hood is pulled away to reveal your own face looking back at you. ‘Greetings, brother,’ sneers a voice identical to your own. ‘We meet at last,’ it laughs, mockingly.

    Turn to 291 .

Beyond the Nightmare Gate
by Joe Dever and Ian Page
    266
    As you walk towards the exit, an iron door slides shut in front of you, cutting off your access. There is only one other exit and you decide to investigate it rather than deal with the problem of the closed iron door.
    Turn to 221 .

Beyond the Nightmare Gate
by Joe Dever and Ian Page
    267
    You take out the Glass Rod, unaware of its purpose or use. The guard looks at the Rod, then at you and, before you can stop him, he reaches out and snatches away the hood that covers your dark hair. Instantly he grabs you and, within seconds, a large group of Elessin rushes out of a blue glass building and surrounds you.
    If you wish to try to fight your way to freedom, turn to 313 .
    If you decide to surrender, turn to 342 .

Beyond the Nightmare Gate
by Joe Dever and Ian Page
    268
    At the cost of 1 WILLPOWER point, you search for some warning of danger and discover that the door is locked to prevent something from getting out.
    Turn to 295 .

Beyond the Nightmare Gate
by Joe Dever and Ian Page
    269
    You pass through the hole into total darkness and begin to fall. You try to scream but can make no sound. You are doomed to tumble forever in eternal silence, through a realm of nothingness.
    Your quest ends here.

Beyond the Nightmare Gate
by Joe Dever and Ian Page
    270
    Quietly, at first, a muted scream comes from deep within the frozen figure, growing in volume until it reaches a hideous roar. The dissonant wail freezes you to the spot. You cover your ears but you cannot block out the sound. The ground begins to tremble and the palace shudders and begins to fall. Within minutes you are crushed beneath shards of falling debris. You have released the Screaming God and the Singing City is no more.
    Your life and your adventure end here.

Beyond the Nightmare Gate
by Joe Dever and Ian Page
    271
    The shriek of the Elessi's pipe is the last sound you will ever hear. Clutching your tortured head in agony, you crumple and fall to the ground.
    Your life and your quest end here.

Beyond the Nightmare Gate
by Joe Dever and Ian Page
    272
    A shape of monstrous

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