A Vintage From Atlantis
relaxed, his eyelids dropped, and his head fell back on the temple pavement. With an unreal, dream-like horror, almost without emotion, I saw that he was dead. The exhaustion that still beset me was too profound to permit of thought or feeling; it was like the first reaction that follows the awakening from a drug-debauch. My nerves were like burnt-out wires, my muscles dead and unresponsive as clay, my brain was ashen and gutted as if a great fire had burned within it and gone out.
    Somehow, after an interval of whose length my memory is uncertain, I managed to revive Angarth, and he sat up dully and dazedly. When I told him that Ebbonly was dead, my words appeared to make no impression upon him; and I wondered for awhile if he had understood. Finally, rousing himself a little with evident labor and difficulty, he peered at the body of our friend, and seemed to realize in some measure the horror of the situation. But I think he would have remained there for hours, or perhaps for all time, in his utter despair and lassitude, if I had not taken the initiative.
    “Come,” I said, with an attempt at firmness. “We must get out of this.”
    “Where to?” he queried, dully. “The Flame has failed at its source; and the Inner Dimension is no more. I wish I were dead, like Ebbonly—I might as well be, judging from the way I feel.”
    “We must find our way back to Crater Ridge,” I said. “Surely we can do it, if the inter-dimensional portals have not been destroyed.”
    Angarth did not seem to hear me, but he followed obediently when I took him by the arm and began to seek an exit from the temple’s heart among the roofless halls and overturned columns.
    My recollections of our return are dim and confused, and are full of the tediousness of some interminable delirium. I remember looking back at Ebbonly, lying white and still beneath the massive pillar that would serve as an eternal monument for him; and I recall the mountainous ruins of the city, in which it seemed that we were the only living beings—a wilderness of chaotic stone, of fused, obsidian-like blocks, where streams of molten lava still ran in the mighty chasms, or poured like torrents adown unfathomable pits that had opened in the ground. And I remember seeing amid the wreckage the charred bodies of those dark colossi who were the people of Ydmos and the warders of the Flame.
    Like pygmies lost in some shattered fortalice of the giants, we stumbled onward, strangling in mephitic and metallic vapors, reeling with weariness, dizzy with the heat that emanated everywhere to surge upon us in buffeting waves. The way was blocked by overthrown buildings, by toppled towers and battlements, over which we climbed precariously and toilsomely; and often we were compelled to divagate from our direct course by enormous rifts that seemed to cleave the foundations of the world.
    The moving towers of the wrathful Outer Lords had withdrawn, their armies had disappeared on the plain beyond Ydmos, when we staggered over the riven and shapeless and scoriac crags that had formed the city’s ramparts. Before us there was nothing but desolation—a fire-blackened and vapor-vaulted expanse in which no tree or blade of grass remained.
    Across this waste we found our way to the slope of violet grass above the plain, which had lain beyond the path of the invader’s bolts. There the guiding monoliths, reared by a people of whom we were never to learn even the name, still looked down upon the fuming desert and the mounded wrack of Ydmos. And there, at length, we came once more to the greyish-green columns that were the gateway between the worlds.

S EEDLING OF M ARS

    I t was in the fall of 1947, three days prior to the annual football game between Stanford and the University of California, that the strange visitor from outer space landed in the middle of the huge stadium at Berkeley where the game was to be held.
    Descending with peculiar deliberation, it was seen and pointed out by

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