flight. Taking off without
developing a capacity to fly
a boost of momentum was tough. I also
with control takes trial and
woke myself up plenty of times because
error and a bit of practice.
hitting something or flying too fast would
Think of the following
jolt me awake. —ThoMAS P.
as a flight manual in Aerial
Oneironautics. It will teach
you the basics needed for dream air travel. As you develop more
control, you’ll gain new skills and maneuverability. You’ll find
yourself flying at incredible speeds or at unreachable heights, per-
forming aerial acrobatics that’ll make any superhero blush with
envy.
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Takeoff
When you become lucid, take a second and ground yourself
with some stabilizing techniques before jumping right into
flight. It’s important to begin your flying modestly. Take it slow,
Top Gun. Start off by jumping up and floating. Feel what it’s like
to be weightless. As you’ll quickly find out, gravity only exists in
the dream world if we want it to exist. At first it will seem as if
gravity and other physical laws are present, but as soon as you
focus on drifting up toward the sky you’ll see your toes gently lift
off the ground. Think “float” and see yourself floating. That’s all
it takes, it’s that easy.
If you still need help getting off the ground, use one of the
visualizations below; images of wings or devices will help your
logical mind accept the “impossible” reality of flying. These visual-
izations are, of course, unnecessary, but they can serve as “training
wheels” for first-time fliers.
Remember, it’s all about your thoughts and expectations.
Believe that you can fly and you can, fear that you’ll fall, and
you will. Like Peter Pan and Wendy, think happy thoughts. Each
dreamer flies in his or her own method of flight, but here are a few
examples. Try a few of them out and see which works best for you.
The SuPerMAN. Fist forward, just like the Man of Steel.
The SWIMMer. Swim through the air using a stroke you’re com-
fortable with.
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The oWl. Flap your arms like a bird.
The ScI-FI/FANTASy. Use a helpful device such as a jet pack
or magic carpet.
The BouNce. Take leaps and progressively jump higher each
time. Tell yourself that you are weightless. On the last jump, lean
forward, and jump into the flight.
The PIxIe. Shape-shift into a bird or grow butterfly wings.
Speed
You jump into flight and start gaining altitude. The ground
below you shrinks, and your body moves faster, lurching for-
ward toward the horizon.
Now that you’re up in the air, there’s the matter of control.
Flight can easily get unstable and out of balance. If you’re flying
too fast, making a sharp turn can be quite the difficult maneuver.
Controlling your speed and ability to turn is an important step in
your flight training. When starting off, keep your speed to a nice
cruise so that you can get used to the feeling and weight of your
dream body. Venture one hundred feet into the air. Come back
down and do it again. Think of slowing down, and you’ll slow down.
Think of going faster, and you’ll soar. As long as you’re in control
of your thoughts, the sky is the limit. Well, we take that back, the
sky has no limits either.
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Agility
As a novice flier, try to avoid turns—a straight flight will require
less control and will be much more stable An erratic flight
pattern could cause the dreamer to wake up. When you’re confi-
dent enough, turning can be easy, as long as it’s gradual. Leaning
your weight in the desired direction will be sure to pull you into
that turn. As with riding a bike, if you want to turn left, simply
lean to the left. It’s that simple.
Uh-oh, there’s a building ahead and you’re about to smash into
it! If you need to make sharper turns or if you’re going really fast,
it’s always easiest to lead with your head. To turn quickly, stay
calm, then turn your head and focus on
Ted Chiang
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